Flock of the Seraphim Skins and Poses
Wardrobe notes that will not pretend a hair roll is a weapon unlock.
GuuchanDev has been honest about the joke. The Steam page quotes the developer: they wanted a nun in a jack-o pose and the game assembled itself after that. Launch reviews repeat the pose, the goth outfits, and the “Crunchyroll” jab. This page is the wardrobe door. It will not rank skins as DPS. If you want damage, leave for Weapon Types.
Random faces are not unlocks
The demo advertised randomized angel hair and face expressions. That dice roll is why two pistols can look like different people and still be the same family. Do not reset a run because the bangs were wrong. Do not file a brick report because a face changed after a patch. Check the weapon family on the flock screen. How to Unlock Angels is the keep rule. This page is the vanity rule.
If you want a stable look, wait for a named skin or an outfit color that the game actually stores. Dual pistols already received a model pass that adapts to outfit color. That is a cosmetic hook tied to a family, not a new gun.
Unlockable nun skins
The first big demo update added unlockable skins for the main character. Launch players talk about goth or alt versions of the nun. Steam does not publish a full wardrobe table. Treat skins as hub unlocks you earn by playing, then tick them on the unlock checklist when the closet actually shows them.
A Chinese review asked for more skins and poses. That is a wishlist, not a hidden DLC page. The $9.99 launch is the game. Bundles on the store pair this title with other indie shooters; they are not costume packs.
Poses, trailers, and what the game will show your friends
The announce trailer and the store art lean on prayer poses and a lot of leg. If you are buying the game as a desktop toy, you already know that. If you are sharing a screen with someone who did not ask for that tone, use the pause button. There is no family filter listed on Steam.
In a run, poses are animation, not a buff. Standing still to “let the pose play” is how Map 1 ends early. Emote after the banner.
Where cosmetics sit next to meta
Currency between runs is for power first. Meta upgrades should eat the first purse. Cosmetics can eat the overflow. If a club box drops a look instead of a stone, that is a vanity extract, not a wasted run. Read Club and Donation Boxes before you assume a box is broken because it gave you bangs.
A clean wardrobe habit
Pick one nun skin you can read in a messy wave. Dark-on-dark fashion is pretty in the hub and invisible on a night map. Then stop opening the closet mid-session. The next hour belongs to starter builds or Endless, not to a hair reroll. The pose made the trailer. The flock makes the game.
If a friend only saw the trailer, send them the review before the closet. The wardrobe is a joke that became a shop. The shop is still optional.
Frequently Asked Questions
Quick answers to the most common questions.
Are random hair rolls separate unlocks?
No. The demo sold randomized hair and faces as a roll. Treat them as cosmetics on a family, not as missing guns.
When did nun skins appear?
The first big demo update added unlockable skins for the main character. 1.0 continues that wardrobe.
Do skins change damage?
There is no official note that a skin adds power. Equip what you can see, then spend currency on meta and weapons.
Is the jack-o pose a hidden buff?
It is the developer’s origin joke and a trailer beat. It is not a listed combat stat.